December 3, 2023

Devlog #2 (12.02.23)

Today is Saturday, which means it’s time for Devlog #2:

  • Finished the Lifa CG and sent it to be animated (it’ll be an interactive scene).

  • Started implementing the game’s combat system.

  • Wrote inserts for the carnivorous plant.

  • Fixed critical bugs caused by transitioning from Ren’Py 7.6 to Ren’Py 8.0.3.

  • Started sharing some of our colleague’s projects with our players.

  • 75% of the writing for Version 0.2 is now ready.

  • Started proofreading the completed parts of the writing in preparation for inserting them into the game.

  • Completed sketches of Tifa and Ilias’s first meeting.

  • Completed sketches for Ilias’s side jobs.

  • Completed half of Blaine’s interactive scene.

  • Completed the following components of the new map:

  • Territory around the castle.

  • 7 houses.

  • Central square.

  • Trade Guild.

  • Adventurers Guild.

  • Doctor’s house.

  • Temple.

  • Blaine’s house.

  • Smithy.

  • Tournament grounds.

  • Stable.

  • Castle.

  • Tavern.

  • Fisherman’s house.

  • Gave everyone on the team a bowl of rice for their hard work