Saturday Devlog
Hey everyone! Baku here.
Lately, most of my work has been focused on art.
There are still quite a few places in the game where the visuals are simply missing. Some scenes have been waiting for their artwork for a long time, so I want to give those special attention and finally start filling in the gaps.
I'll also be adding more to some of the existing scenes. For example, Lifa's sex scene will get some new frames, and so will the kiss with Wrenna. I want to bring them up to the level of the Blaine and Iden scenes — with more individual shots, more happening on screen, and just making them feel more alive overall.
There's also a lot of food to draw. Ilias is constantly cooking something throughout the story, but honestly, I don't think the game has ever done a particularly good job of making you hungry. Most of the cooking happens either through text or in a minigame where there's basically nothing but a pot. So I want to go back through those moments and draw as many of the dishes as I can.
The same goes for QTEs and other more active moments in the story. They'll be getting new artwork and additional frames too, so those parts are more fun to actually play instead of just reading about what's happening.
So yeah, there's a ton of work to do. I want the game to feel noticeably more alive and visually rich after this update, especially in the places that used to feel pretty empty.
Maybe I'll add some new sounds and music too?
That's about it.
Have a great weekend, everyone, and thanks for reading our devlogs!
Comments (3)
Mano ficou muito feliz por você atingir uma marca de 20 mil membros parabéns vc merece cada centavo
Valeu, mas isso aí é só o número de inscritos, haha 😅Só uns 600 pagam de verdade.
Ficou bom
