Saturday Devlog
Hey everyone! Baku here.
This week, we finally finished the background for Ilias's backyard. So most of training sessions will probably be happening there from now on.
We also added quite a bit of new music to the game. Lifa, Tifa, and Wrenna now have their own personal themes, similar to Blaine. There are also new tracks for serious dialogue, sad scenes, battles, and cooking.
I'm not sure if I've mentioned this before, but I'd really like the cooking story scenes to feel similar to combat in terms of mechanics. Ideally, I'd want animations and dynamic art for both. But for now, I just don't have the time to make that happen.
A question for you all โ how do you feel about QTEs? I personally like the mechanic, and I'd like to use it for both combat and cooking sequences. But I also understand that some players might prefer to turn it off, so I'll keep that in mind.
As for the script, I'm still working on it. I want to get it right, especially since the story is finally moving past its slow point, and players will be getting a lot of new information about the world. I'm trying to finish as soon as I can. Thank you all for your patience!
That's about it.
Have a great weekend, everyone, and thanks for reading our devlogs!
