March 1, 2026

Saturday Devlog

Hey everyone, Baku here!

This week, we focused on fixing the bugs that popped up with Lifa's release and started getting ready for the next route. There are still some unfinished assets for Lifa that need to be done, but honestly? I'm not really feeling motivated to work on them at the moment. So, to keep the momentum going, I've decided to move on and start working on Wrenna's route instead.

I've already mapped out the CGs we'll need for her route, written a detailed outline, done some initial rough sketches, and polished the overall plan. The next step is to organize the workflow for the rest of the team, and then we can really dive into creating Wrenna's route.

I'm really liking how the core of her story is shaping up. I think it's going to be very sweet and engaging. I'm still decompressing from the massive amount of work we poured into Lifa, but I'm confident that by next week, I'll have some substantial progress to show you!

Comments (1)

C
Chris Wreker · March 1, 2026

Well I wish you the best and glad you are moving on to the other routes. Just remember to take your time and if you feel burn ❤️‍🔥 out then take a much needed break. Don't hurt yourself by running ragged.