January 2, 2026

Development Update — January

Hey everyone!

Here’s the latest news on what I’ve been working on, along with what’s coming next for the game.

Version 0.14

The latest update is now available, featuring new choices, tense moments, and a few surprising faces.
This update moves the main story forward at a slower pace so I can properly develop several important sub-plots (no spoilers), and I’m really happy with the amount of content included.

Since choices matter a lot in this game, I want to clarify something:

  • Most NTR choices are not canon.

  • The only canon path is MC’s vanilla route.

However, many choices can still influence certain characters or unlock unique scenes. Depending on your decisions, your playthrough might feel very different — and that’s intentional. There are deep layers of branching, and MC himself changes based on your actions, just like other characters react to him.

Version 0.15

I have a huge surprise coming in this update.

For the past few months, I’ve been working on a completely new feature. After a lot of testing, I’m confident it will be ready for this version — and I seriously can’t wait for you to see it.

Fast Travel & Navigation Improvements

Fast travel will finally be available from the start of the game.
I’ve also improved navigation even further:

  • Added character icons to dorm rooms (Thomas, Robert, the Titans, etc.)

  • Removed almost all locked doors in HQ

  • Doors now have labels or character icons showing what’s behind them

  • Many locked doors now act as shortcuts between areas

  • Example:

    • The second door on the right of the operations entrance now leads to the control room

    • The door in the table room now leads to the back area

    • The control-room door now leads to the entrance

  • Only Sofia’s room remains locked for future questlines

These changes apply to v0.14, v0.15, and future content. Older content will receive the same treatment later on.

Character Updates

Raven and Wonder Woman will be getting design tweaks. Raven’s update will be subtle, mainly body-shape adjustments and small improvements. Wonder Woman, however, will receive a full rework, including her body, face, textures, and hair. I wanted to clarify this so players don’t get confused.

Story Progression

The main story moves forward in this update (v0.15), and you’ll see key characters stepping into action again.

If everything stays on schedule, this update should release next month. That means we’re back to our regular rhythm:
about one update every two months (maximum).
The free version will still remain one update behind.

Origin of Valor (DLC)

Development continues, though at a slower pace, since my main focus is the core game.
The gameplay flow feels great, and honestly, some of the best character designs I’ve ever made are in this DLC.

This story takes place two years before the events of the main game, with a stronger focus on action and deeper storytelling.

  • Expected release: Q2-Q3 2026

  • Q1 2026: teasers, peaks, and character introductions

However, this timeline may shift depending on progress with the main game.

New Project..?

Yes, as I mentioned in the reveal post, Legacy of the Bear is my new game set in the Witcher universe. It’s currently in early development, so I can’t share much information yet. What I can confirm is that it will be a linear experience, not a sandbox game, with much deeper branching choices where every decision truly matters. There’s no release date at this time.

Other Notes

I’ve added an NTR Mode toggle in the Preferences menu.
Starting with v0.15, it will be enabled by default, but you can turn it off at any time.

When NTR Mode is disabled, you will not see any NTR options at all throughout the game.

New Feature: Achievements
The game now includes 30+ achievements that track your progress. These range from story milestones, gameplay challenges, winning mini-games on the hardest difficulty, to secret achievements waiting to be discovered.

Mini-Games Expansion
I’ve added 3 new mini-games, each offering fun gameplay along with XP and money rewards.

Alongside this, there are many performance optimizations, quality-of-life improvements, and bug fixes.

I can confidently say that v0.15 feels like a relaunch of the game.

Development is moving forward with no delays at the moment.
I’m working nonstop to deliver consistent updates and improve the game in every way I can.

Thank you all for your patience, support, feedback, and excitement.
Stay tuned for more!