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June 23, 2026

BQ Night Visitor V 1.0.8c (update 1.125.59)

I FOUND THE PROBLEM WITH S4CL

NOW TRY IT AND IF IT WORKS FOR YOU AND YOU GIVE ME THE OK, I'LL UPLOAD IT TO LL

🌙 BQ Night Visitor — Update: Dual-NV system + critical fixes + visual improvements

Hey everyone! Big update this week. There's a major new feature (paired attacks) plus several fixes that clean up problems that were breaking the immersion. If you already have the mod, just replace the .ts4script in your Mods folder and you're done.

✨ What's new

👥 Dual-NV system — paired attacks

Now two NVs can hunt the same victim at the same time. It's not two NVs arriving separately: they spawn together, arrive as a pair, and share the target from the very first moment.

How it works:

  • One acts as the primary hunter (fights, subdues the victim)

  • The other is the companion who watches, waits his turn, and joins the WW once the session kicks off

  • If the victim puts up a fight, both of them take her

  • If a compatible 3-actor animation is found (MMF, FFM, MMM, FFF) it gets used; otherwise the companion steps aside and the session stays 2-actor — without leaving the player hanging

New buffs exclusive to dual mode:

  • Doubly Forced / Body Doubly Pleased — for the victim. If she's new (no prior trauma) she gets the negative one. If she's an already-trained victim (level 4+), she gets the positive one (her body learned to enjoy it).

  • Pack Leader — for the primary hunter, +5 confidence intensity.

  • Appetite Awakened — for the companion. +50% faster thirst regeneration. Once he's watched, he already wants more.

How to trigger it:

  • Automatic: probability configurable in the menu (by default, some nightly spawns arrive as a pair)

  • Manual: new "Spawn DUAL Night Visitors NOW" button in the config menu → Actions

  • Via cheat: visitante.spawn_pareja [male|female|random] [hetero|homo] — full control over the pair's gender and orientation

The two NVs coordinate: if the primary loses the fight, the companion waits an extra turn before leaving — so you see the two of them flee together. If the primary wins, the companion joins in.

Visible tears on the victim's face

During an attack, 3 crying effects now show up properly positioned: one on the nose bridge and one on each eye (no badly mirrored anymore). They come along with the ruined makeup and the sobbing loop. Fully synced and robust system — if the sim hasn't finished loading when the session starts, the mod retries until it works.

Independent toggle in the config menu: you can enable/disable the visual tears without touching the sound or the makeup.

🐛 Critical bugs fixed

❌ The "won't have vaginal sex without protection" prompt is gone

Victims with the Hates Children trait no longer refuse vaginal sex when attacked. The prompt also doesn't pop up when you manually request a vaginal climax during the session. The NV is an aggressor — preferences don't apply.

Under the hood: the mod removes the trait right before WW starts and restores it at the end automatically. The timeout covers sessions of up to 8 in-game hours, so it doesn't matter how long you take switching positions or requesting climaxes.

❌ The victim no longer gets VILLAIN reputation

Before, the post-attack friendship drop (-35 pts) was triggering Get Famous events and the victim ended up gaining negative reputation (as if she were the bad one!). Now there's a reputation shield that blocks all those events during the attack. The victim walks away clean from fame.

❌ Absurd animation positions — RESOLVED

If you played the mod, you probably saw:

  • NV underneath getting penetrated by the victim ("riding" the aggressor)

  • An MF pair playing animations designed for FF (gestures making no sense)

Cause: the mod assumed slot "a0" was always the dominant one. But each animator defines in their XML which gender goes in each slot — and many animations place the woman on top as dominant in a0. Forcing the male NV into a0 put him in a passive position.

Fix: the mod now reads the animation_genders from each animation before starting it and places the sims into the correct slot. If an animation requires FF and the sims are MF, the mod discards it and asks for another. Up to 8 retries per pass to ensure a compatible one always lands — always keeping FORCED/ROUGH animations as top priority.

❌ Playable sims as NV now attack correctly

Before, if you turned a sim from your household into an NV (via command or cheat), the attack sometimes didn't execute — the interaction got stuck in the queue without firing. Fixed: the mod detects whether the NV is playable and uses the appropriate execution mode.

🌍 Translations

The mod is now 100% translated to:

  • 🇬🇧 English

  • 🇪🇸 Spanish (Latam/Spain)

All the strings for the dual-NV system, victim cravings, combat notifications, and menus are synced across both languages. If you'd like to contribute another language, just drop a JSON in Documents/.../Mods/BQ_NightVisitor/translations/ — the mod detects it automatically at load.

Compatibility

  • TS4 1.124.63.1020 (current build)

  • WickedWhims (any modern version)

  • ⚠️ Sims4CommunityLib 3.21: incompatible with the current TS4 build (not our mod's fault — S4CL expects APIs that no longer exist in this game version). If you have it installed and the game won't load, remove it.

Useful cheats added

  • visitante.spawn_pareja [male|female|random] [hetero|homo] — spawn a pair with gender/orientation control

  • visitante.find_kid_traits — lists kid-related traits (useful if you want to extend the prompt bypass)

  • visitante.discover_kid_traits — extended version with WW initiation reasons


Thanks as always for the support!

Comments (11)

V
Vanessa · July 12, 2026

I had something weird happen in my game. I have a male and female married like a dragon with a teenaged 'cat' daughter. I made the male an NV. On the first night there was the notification on the NV around, he entered the house, walked RIGHT PAST my teenaged female AND the dragon female and attacked the NV male! Of course he overpowered the other and ended up the top, but it's weird that the NV walked past the two female, even though it was set to 90% female preferred victim, and attacked another NV. Is there a reason for that?

B
BaiQing · July 12, 2026

Yeah, you got hit by exactly the 10% chance where your NV opted for a homosexual go xd. The fact that an NV can attack another NV is because I left it that way on purpose, in case people want to write stories about a character becoming an NV after being the victim of another NV. But it's true that maybe that's not to everyone's taste. I'll make it so that NPC NVs don't attack other NVs, but a playable NV can still attack another playable NV.

H
Hiii · June 29, 2026

I only want it to appear in selected buildings or sims!

B
BaiQing · June 29, 2026

What do you mean? I didn't understand.

d
destiny morrison · June 27, 2026

aw dang i was hoping you had it to where victims can call the cops now in this update. oh well :/

B
BaiQing · June 28, 2026

Next update: calls to the police, arrests, and burglar alarms.

c
c Carter · June 26, 2026

Thank you so much for fixing the reputation aspect, lol! Something I've noticed also both with my NV playable sim and victim playable sim, it takes super long for the NV and victim skill to go up. My victim sim would pretty much have to have an NV every night, and the skill still goes up very slowly. For my NV playable sim, one attack pretty much does nothing to his skill at all. Not sure if it's intentionally designed this way, but it does make gameplay kind of difficult.

B
BaiQing · July 12, 2026

Yes, I designed it that way because I'm constantly testing and they level up very quickly. I've already fixed that for the next update. I'm finishing up the entire arrest system, etc. And one more thing before I upload. You're going to love how this mod is turning out.

C
Carmen Zorrilla · June 26, 2026

no funciona la accion

B
BaiQing · June 26, 2026

Que accion no funciona? Hay veces que el ataque no se ve por que la SI vainila del juego ya es asi. Eso funciona bien si tienes Snow Scape que la SI si funciona perfecto. Siempre y cuando aparezcan los mensajes y luego ww, entonces si funciona. Si no es el caso, necesito mas informacion. Podria ser conflicto con algun mod o tal vez solo no esta bien configurado. Podrias copiar y mandarme lo que dice el log de mi mod? Aparece en la carpeta de mi mod

C
Carmen Zorrilla · June 26, 2026

No me funciona, solo llega a la casa y no hace nada