The Restaurant v0.2.3 Dev Log + Previews #2
Hello everyone,
Intro: 504 renders finished (all new renders & scenario)
Episode 1: 95 renders finished (extra content + choices)
I've added three different options to Valeria's main mission in Episode 1 related to paying the rent. The options are:
Pay ($500)
Convince him (corruption)
Don't pay
If you choose not to pay, he'll give you one week. After that, if you still refuse to pay, you'll lose your home and start living in a tent, either on the street or possibly in Rachel's junkyard. Living in a tent will come with challenges, as Rachel's junkyard is outside the city, requiring a bus ride to get to work. Without money, you'll have to walk, which will add extra costs. That's the setup I have in mind. In short, some choices will significantly affect your life, while others may not as much.
Edit: You can move back home after paying the rent , whenever you have the money.
Please note that old saves will not work because we're creating a completely new build, so you'll have to start over. But don’t worry—I'm adding a lot of new content and setting up the system correctly this time. There's much more to discuss, but I'd rather focus on my work since I know you’re waiting patiently. I'm sharing the new renders and some images already posted on Discord in case you missed them.
Additionally, I am applying denoiser AI to all renders now. This will make the visuals look sharper and clearer, improving the image without altering the original.
We've also created a new character who seeks revenge on Victor. I’ll keep his identity a secret for now, as he will be a mysterious figure. Thank you for your support so far, and take care!
Comments (3)
Lol, at last some to kick Victor's ass
Looking forward to it, man! I always find putting choices in the game is great idea. Makes the player feel more in control.
Exactly,I'm planning to leave the choices up to the player nothing will be forced
