Incubus Realms - Escapism 1.302 "Open up!" (public post to Itch.io)
Thank you all for your support and your patience, this update doesn't have everything I wanted it to have, but it's getting there! I hope you'll appreciate the changes.
If you're wondering what happened to the 1.3, it's been tested by your fellow patrons on my discord server, I usually post it there first when it's unstable then release the stable build here.
Changelog:
You can now present your party to the gargoyle.
Special reaction when gnome or Rohan.
Random affliction (No effect at the moment)
Destinations will be marked as “???” until discovered.
Moving from room to room now costs ‘steps’ which resets once you end your turn regardless of a good rest or not. Their cost may vary depending on the distance and the effort required. Additionally the cost is announced as you hover a destination.
New rooms in the caves and the swamp.
New dark rooms requiring Yuvee.
“Felsic & the bear” events were added, Felsic’s route was adjusted so that when you first speak to him he won’t fall in the hole next to him but at a later one on his way to find Kristof.
“Emile and the werecanine” memory was added.
Updated assets:
Rohan pushing out Amaïr’s seed.
Lucien trapped in the fungal organism.
Yuvee’s lantern.
Anthony’s rat form
Pipe rats in Lucien
Rat orgy top and down:
Cyril
Rohan
Amaïr (Guardian)
Daagün ends up in the goblin’s lair more consistently.
Daagün can be reunited with his hobgoblin self.
Cyril can be saved from the rock prison.
Cyril will be found in the rock prison after he’s been dropped in the sewers.
Felsic can be reunited with his Goblin/Gnome counterpart.
Kristof can be saved from his golem state.
Anthony can now be invited in the sanctuary even after the rats got to him.
Centaur Fight Flight or Freeze full interaction added as part of the forest encounters.
There’s a scene with Anthony in it.
Fixed the vertical panning animation for large illustrations (eg. Kristof’s cave worms and Victor’s boar ritual).
Patch 1.301
WIP guy no longer announces the swamp as low priority.
Prisoners will now appear during trades.
You can now reset Anthony, Cyril and Rohan to their original form by using human seed.
The saving ‘PicklingError’ has been fixed, seems like I was redefining the reserved keyword ‘Return’ at some point when the player hit companions/prisoner limit.
Companions/Prisoners limit has been temporarily lifted due to potentially soft-locking the player and losing characters permanently.
Anthony’s name can now be discovered through his topics as a companion.
Fixed an error in encoding synonymous names for characters causing them to share a common resource instead of creating individual entries.
Event picture added:
Centaur aftermath Lucien.
Gnome Lucien rides Goblin Lucien.
Interactions added:
Gnome Lucien with Goblin Lucien.
Interactions in the following ares have been fixed:
Lower Swamp, Shrine view, now correctly invites you to dive down.
Higher Swamp, Chasm, now correctly invites you to climb down. The tree nook has been given a temporary description.
Dryad’s Ladder, Rock, now hints at the fact travelling NPCs will rest here in future updates.
Dryad’s Roots, Pond, now gives off a temporary description. The cave has been sealed by WIP guy as it seems the area will require more work, for now it won’t cause a crash.
Memories added:
Anthony as a watchman during the centaur encounter.
Previously helped the centaur variation.
Patch 1.302
Memories added:
Felsic rescued by the bear.
Felsic rewarding the bear.
Event Pictures added/refreshed:
Guardian tops Lucien.
Interactions added for gnome Daagün and gnome Felsic.
The view down to the shrine no longer crashes the game, there was a typo in the code.
Interactions from behind the shrine have been given simplified descriptions to avoid crashes.
Portraits of characters within companion/prisoner screen have been adjusted to fit their frame.
The trading now uses the new menu instead of the old one.
Edited all paths to lower case and adjusted some functions for Linux and Android compatibility.
Note: There may still be errors I haven’t encountered, please report if you do.
Help button added to summon WIP Guy, he’ll help you with the following:
Unstuck the player.
This restores the player’s body.
Also gives them Yuvee.
Locating NPCs.
Recovering NPCs.
Resetting tutorials.
Skipping current scene.
Fixed a bug where returning to an area instead of using the bookmark could make you jump to the next area.
Comments (2)
I'm sure I've tried many times, but there's still a lot I haven't seen. I think some content is a little obscure in front.I don't know if this is a good suggestion, but I think we can add a back door to the sponsor version to unlock new content quickly.🩷
That's a good incentive to get the patreon version some more appeal! Good idea 💡 👍
