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December 20, 2025

Incubus Realms - Escapism 1.302 "Open up!" (public post to Itch.io)

Thank you all for your support and your patience, this update doesn't have everything I wanted it to have, but it's getting there! I hope you'll appreciate the changes.

If you're wondering what happened to the 1.3, it's been tested by your fellow patrons on my discord server, I usually post it there first when it's unstable then release the stable build here.

Changelog:

  • You can now present your party to the gargoyle.

    • Special reaction when gnome or Rohan.

    • Random affliction (No effect at the moment)

  • Destinations will be marked as “???” until discovered.

  • Moving from room to room now costs ‘steps’ which resets once you end your turn regardless of a good rest or not. Their cost may vary depending on the distance and the effort required. Additionally the cost is announced as you hover a destination.

  • New rooms in the caves and the swamp.

  • New dark rooms requiring Yuvee.

  • “Felsic & the bear” events were added, Felsic’s route was adjusted so that when you first speak to him he won’t fall in the hole next to him but at a later one on his way to find Kristof.

  • “Emile and the werecanine” memory was added.

  • Updated assets:

    • Rohan pushing out Amaïr’s seed.

    • Lucien trapped in the fungal organism.

    • Yuvee’s lantern.

    • Anthony’s rat form

    • Pipe rats in Lucien

    • Rat orgy top and down:

      • Cyril

      • Rohan

      • Amaïr (Guardian)

  • Daagün ends up in the goblin’s lair more consistently.

  • Daagün can be reunited with his hobgoblin self.

  • Cyril can be saved from the rock prison.

  • Cyril will be found in the rock prison after he’s been dropped in the sewers.

  • Felsic can be reunited with his Goblin/Gnome counterpart.

  • Kristof can be saved from his golem state.

  • Anthony can now be invited in the sanctuary even after the rats got to him.

  • Centaur Fight Flight or Freeze full interaction added as part of the forest encounters.

    • There’s a scene with Anthony in it.

  • Fixed the vertical panning animation for large illustrations (eg. Kristof’s cave worms and Victor’s boar ritual).

Patch 1.301

  • WIP guy no longer announces the swamp as low priority.

  • Prisoners will now appear during trades.

  • You can now reset Anthony, Cyril and Rohan to their original form by using human seed.

  • The saving ‘PicklingError’ has been fixed, seems like I was redefining the reserved keyword ‘Return’ at some point when the player hit companions/prisoner limit.

  • Companions/Prisoners limit has been temporarily lifted due to potentially soft-locking the player and losing characters permanently.

  • Anthony’s name can now be discovered through his topics as a companion.

  • Fixed an error in encoding synonymous names for characters causing them to share a common resource instead of creating individual entries.

  • Event picture added:

    • Centaur aftermath Lucien.

    • Gnome Lucien rides Goblin Lucien.

  • Interactions added:

    • Gnome Lucien with Goblin Lucien.

  • Interactions in the following ares have been fixed:

    • Lower Swamp, Shrine view, now correctly invites you to dive down.

    • Higher Swamp, Chasm, now correctly invites you to climb down. The tree nook has been given a temporary description.

    • Dryad’s Ladder, Rock, now hints at the fact travelling NPCs will rest here in future updates.

    • Dryad’s Roots, Pond, now gives off a temporary description. The cave has been sealed by WIP guy as it seems the area will require more work, for now it won’t cause a crash.

  • Memories added:

    • Anthony as a watchman during the centaur encounter.

    • Previously helped the centaur variation.

Patch 1.302

  • Memories added:

    • Felsic rescued by the bear.

    • Felsic rewarding the bear.

  • Event Pictures added/refreshed:

    • Guardian tops Lucien.

  • Interactions added for gnome Daagün and gnome Felsic.

  • The view down to the shrine no longer crashes the game, there was a typo in the code.

  • Interactions from behind the shrine have been given simplified descriptions to avoid crashes.

  • Portraits of characters within companion/prisoner screen have been adjusted to fit their frame.

  • The trading now uses the new menu instead of the old one.

  • Edited all paths to lower case and adjusted some functions for Linux and Android compatibility.

    • Note: There may still be errors I haven’t encountered, please report if you do.

  • Help button added to summon WIP Guy, he’ll help you with the following:

    • Unstuck the player.

      • This restores the player’s body.

      • Also gives them Yuvee.

    • Locating NPCs.

    • Recovering NPCs.

    • Resetting tutorials.

    • Skipping current scene.

  • Fixed a bug where returning to an area instead of using the bookmark could make you jump to the next area.

1.302 "Open up" (itch.io)

Comments (2)

E
Ea·M · March 6, 2026

I'm sure I've tried many times, but there's still a lot I haven't seen. I think some content is a little obscure in front.I don't know if this is a good suggestion, but I think we can add a back door to the sponsor version to unlock new content quickly.🩷

G
Ghuraok · March 7, 2026

That's a good incentive to get the patreon version some more appeal! Good idea 💡 👍