Status of "Incubus Realms - Escapism"
Hiya! Just a quick status update on the game, as I realise I haven't communicated on it much besides the latest drawings I've made.
So, while I'm mostly focused on finished sponsored content at the moment, I've resumed development for the Godot port and the original Ren'py version.
I'll keep the Ren'py version updated with content for as long as it takes for the Godot one to catch up. However, the Ren'py version will not benefit new gameplay mechanics as I don't want it to take unnecessary time away from the version that will eventually prevail.
The Godot version is progressing well, I've improved upon a few aspects but nothing too crazy as I've only just resumed working on it. The current mission for it is to recreate the introduction sequence entirely in it.
Now I had written a few scenarios for the custom language, unfortunately they were on the phone that was stolen from me :(
Incubus Realms remains my main project, while it has had many breaks in development, I always work towards a future where I can work only on it.
