The Intimidating Legacy of "Metal Gear Solid" | Gaming Through the Years
Released in one of the most competitive years in gaming history, Metal Gear Solid arrived with blockbuster ambitions and an auteur’s voice. This video essay examines how it revived an obscure franchise, pushed the PlayStation to its limits, and blended cinematic storytelling with deeply mechanical design, while also grappling with its flaws, excesses, and contradictions.
Time codes:
0:00 - What MGS Means to Me
2:00 - How and Why MGS Shook the Gaming Landscape
6:54 - The Plot: MGS as a Sequel
10:36 - Why This Would Never Work as "Just a Movie"
19:11 - Localization, Voice Acting & Presentation
22:16 - MGS's Delightful Self-Indulgence
24:49 - How MGS Mirrors (and Expands On) MG2
31:44 - Conclusion & Final Thoughts
Endcard Artwork by OcaRockaRina (Twitter)
Metal Gear, Snatcher, Metal Gear 2: Solid Snake, Snake's Revenge, Metal Gear Solid © 1987, 1988, 1990, 1998 Konami
The Legend of Zelda: A Link to the Past, Super Metroid © 1991, 1994 Nintendo
Final Fantasy VI, Chrono Trigger © 1994, 1995 Square Enix
Sonic Drift, Lost Judgment © 1994, 2021 SEGA
"Titanic", "The Truman Show" © 1997, 1998 Paramount Pictures
"Men in Black" © 1997 Columbia Pictures
Featuring Music by:
Kazuki Muraoka, Hiroyuki Togo, Takanari Ishiyama, Lee Jeon Myung, Gigi Meroni, Maki Kirioka, Rika Muranaka, TAPPY
This video exists for the sake of analysis and review and is thus protected under Fair Use.
Comments (1)
Absolute banger episode. One of my all-time favorite games and I think you covered it beautifully. Well done!
