Your favorites games wouldn't exist without Tomb Raider | Gaming Through the Years
Tomb Raider paved the way for more games than you might think.
Time codes:
0:00 - Introduction
1:22 - Tomb Raider Basics
4:59 - Establishing Third-Person 3D Gameplay
9:06 - In Defense of Limited Save Points
12:08 - Lara Croft and Sony
15:07 - Combat and Level Design
18:52 - Graphics and Art Design
22:13 - Music, Core Design, and Tomb Raider's Legacy
Endcard Artwork by OcaRockaRina (Twitter)
Tomb Raider, Tomb Raider II © 1996, 1997 Eidos Interactive, Core Design
Super Mario 64, The Legend of Zelda: Ocarina of Time © 1996 , 1998 Nintendo
Doom, Quake © 1993, 1996 id Software
Prince of Persia © 1989 Broderbund, Jordan Mechner
Equinox © 1993 Software Creations
Jumping Flash! © 1995 Exact, Sony Computer Entertainment
King's Field II, Dark Souls © 1995, 2011 FromSoftware
Prince of Persia: The Sands of Time © 2003 Ubisoft
Resident Evil © 1996 Capcom
Shadow of the Colossus © 2005 Sony Computer Entertainment Japan
Uncharted: Drake's Fortune © 2007 Naughty Dog, Sony Computer Entertainment
Raiders of the Lost Ark © 1981 Lucasfilm, Paramount Pictures, Steven Spielberg
Featuring Music by Nathan McCree
This video exists for the sake of analysis and review and is thus protected under Fair Use.
