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April 27, 2023

How a Boring Job Led Me to Exoterra

My journey began with creating graphics for 2D flash games at my first job. I enjoyed the work and would often stay late to do the best I could. However, when flash games started to lose popularity, I was transferred to the android game section of the company, where I would be designing UIs all day long (I have hated designing UIs ever since). It was boring and the games we were creating were basic and cash-grab attempts. During daily meetings we were required to give ideas to boost downloads and user retention. I would recommend making better games and gameplay videos, but I was dismissed as a newbie who didn't know what they were talking about.

Eventually, I was fired because I refused to sign certain shady terms. After that, I took a simple job and began learning to make games in Unity and C# programming in my spare time. My first android game took me months to make and was something simple that could be made in a couple of days. After a few more games, I decided to create a game to prove to myself that I could do better than the games an entire team made at my previous job. That game took two years to make and is called Platform Rush on the Google Play Store. Unfortunately, when I released it, the Android market on Google was getting oversaturated, and also I have terrible marketing skills.

So, I decided to try something else instead of Unity and experimented with CryEngine and Unreal Engine. Unreal Engine was the winner, and I began working on a sci-fi project with an open world, cars, guns, and more. However, it was too overwhelming for me, so I had to scale it back. I started experimenting with simpler mechanics and generally tried to make something cool, but I was not satisfied. Then UE5 was released, and I decided to start the whole thing from scratch.

After some time, I took a six-month break to try and make NFTs, but when I released them, NFTs started to go down the drain. I got back to my game, now called Exoterra, and will be working hard on making it the best game it can be.