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June 20, 2026

Exoterra v0.3.6 changelog

Exoterra v0.3.6 is out now.

This update focuses mainly on expanding the road network and improving performance in the newer regions of the map. I spent some time optimizing the expanded areas to reduce the stuttering that can happen when driving into regions that still need to load. It's not completely stutter-free yet, but the difference compared to Exoterra v0.3.5 is noticeable.

Most roads now also have BFRV traffic driving around them. There will probably still be a few places where vehicles can get stuck on obstacles, but the traffic system is now implemented across most of the available road network.

With the new roads and traffic routes in place, I've also added four new races to these regions:

  • Meridian Docks Run

  • Forest Valley Sprint 1

  • Meridian Highway Run

  • Forest Valley Sprint 2

Summit Sprint has also received additional boosters to make the race a bit more dynamic.

I've also fixed a few bugs. Opponent vehicles would sometimes have incorrect cockpit textures, which has now been fixed. The map notes introduced in the previous update also had an issue where they wouldn't properly disappear when pressing H and would reappear when new regions loaded. This has now been resolved as well.

Thank you all for your support, and I hope you enjoy the update.

PS: Starting with the next update, I will be adjusting build access for the Patreon tiers. New releases will initially be available to the Adventurer tier and above. Once the following update is released, the previous build will then become available to the Exoterran tier as well.