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December 1, 2016

Tales of Androgyny v0.1.14.0 - now with Story Mode

Fwoopah!

The new version of Tales of Androgyny is out, with a much more usable (and pretty) combat UI, new music, a bunch of performanc and UI improvements, the Centaurs, and, of course, the beginning of story mode!  I can already tell I'm going to have a lot of fun writing it and that Alis is going to have a ball with the characters.

If you're a new pledge at Pony tier or above, you'll receive the dropbox link that contains the patron version of the game tomorrow (or if the pledge takes a while to process, on Friday - if it's tomorrow after 6PM EST and you want the link, please message us. :D)  

It's the Sketches and Finished Images (Pony Tier+)\Tales of Androgyny - there are three 0.1.14.0 folders, one each for Win64, Win32, and Mac.

Change log below:

Version: 0.1.14.0 Change Log

  • Story Mode intro sequence!

  • Battle UI overhaul

  • New battle skin

  • On hover tooltips in a readable font

  • Fill bars for health/stamina/balance/mana with condition icons

  • Resulting stance icon affixed to every skill

  • Text warnings for when using a skill will cause collapse or tripping

  • Battle console text can scroll and is saved, so on reload the last turn still displays

  • Battle text is now more consistent with what's occuring; missed attacks because of height now say so, some descriptions were altered

  • Game now tracks virginity status and built out a framework for having attributes like that affect encounters (Centaur encounter showcases this)

  • Lots of new music, replacing some of the old tracks

  • World map is now considerably smoother, should no longer be significant slowdown

  • Animated character on world map screen

  • Improved the options screen UI

  • If the game fails to save (your save file is locked, for instance by dropbox) it will no longer crash

  • Load times should be shorter

  • Changed game icon

  • Added some sounds and music (more to come next update)

  • Revamp so that position system is now based on true pixels at the default resolution

  • Some bug fixes like harpy crashing to the ground because you grabbed her junk

EDIT: Derp, didn't add the Centaur lose scenes to the current build; I'll include it with a v0.1.14.1 tomorrow, along with any other minor fixes.