September 2020 - Tales of Androgyny v0.3.00.0
Hayo, new month-- whoa! We're in beta now! Sweet.
Don't worry, there's still plenty more for ToA. We'll have a post up about the beta roadmap and related plans in the next few days. Mostly we're just celebrating getting our animation and UI push done, because now we can move on to the really fun stuff.
This month, we implemented the work that we've been accruing over months, stealing away time here and there to get it done. There's now a camp and town screen UI, with backgrounds for the camp and the individual towns. There's also variants for time of day that'll look great when we get them in, but that was lower priority, so that artwork is done, but it'll pay dividends later. There's a completely new UI framework for most of the other screens in the game - particularly notable are the character, inventory, and quest log screens, along with the save and options screens that will be implemented soon, all of which now don't require a load screen or transition, and instead provide a more seamless experience, and look cool to boot. The new inventory and shop interfaces show off the work that we did creating icons for the games various items, including a lot of saucy items that now have visuals to go with their descriptive names.
The other item that we closed out recently was the idle animations for all existing characters. With that and the UIs done, we're free to do fun things like more sex art and sex animations, more reactive animations for the characters, and Hiro customization.
I started writing here about other things we have planned, but I think we'll save that for the actual Beta post. For now, a quick run-down of this monthly's contents: the town UI (two backgrounds, one for the starter town and one for Monsters), the camp UI, character screen UI, shop screen UI, check screen UI, world map UI additions, encounter screen UI, quest log UI, catgirl frottage/missionary art, naga fellatio art, new images of Kylira and Trudy for the camp screen, a new Ettin encounter, icons for all of the items, and some fun easter eggs and tidbits.
We'll see you in the beta post with more updates, insight, and discussion about the road ahead!
Check the Dropbox link tagged posts to find the actual download links! Or check out the convenience link below.
Version 0.3.00.0 - "Beta" update
New features:
Added Town Screen UI!
Two different towns currently, one for Silajam and one for Monsters
High resolution, but currently camera remains static
Added Camp Screen UI!
Added Character Screen UI!
- No longer requires a load screen
- Less cluttered and with tooltips (more tooltips to come)
Added Inventory Screen UI!
- Visual display of inventory and equipment
- Hover tooltips
- Item type filters
- Hiro responses
- Pop-up widget like Character screen
Added new Shop Screen UI!
Added new Check Screen UI!
Updated World Map UI!
Updated Encounter Screen UI!
Added Quest Log UI
Added a "Scentless" perk
New content:
Added Catgirl Frottage/Missionary art!
Added new Naga Fellatio art
Added new image of Trudy to camp screen
Added new image of Kylira to camp screen
Added background (with brothel girl) for town of Silajam
Added background for town of Monsters
Added new Sleeping Ettin encounter
- Added red-sleeping anal scene
- Added blue-sleeping oral scene
Added new Ettin sequence
Added icons for all items
Added a bunch of new UI assets
Added a heartbeat backing track
Tweaks and bug fixes:
Fixed returning to town
Weakened Wasp a bit
Fixed pronoun for ogre
Moved Learn Skills button to World Map UI
Fixed oral ejaculation amounts
Added shopkeep to shop intro
Adjusted tooltips for Inventory Screen (including item names)
Decreased item texture size to improve performance
Fixed crash bugs
Fixed continuity issues
Fixed typos
Art, Writing, Tales of Androgyny Monthly Updates (Pony Tier+) -
https://www.dropbox.com/sh/qjjdh4wawt1k1ic/AADr4aG10qMg3ZtyA2RV2MFMa?dl=0
Password: RaXXFeDjCAzb
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