February 2019 - Tales of Androgyny v0.2.09.0
Boom! The battle UI overhaul, she is done! We'll be posting a devlog with next steps and what remains to be added to it, but the total overhaul is done, and we are exhausted. I'm gonna go pass out right after I schedule this post for tomorrow morning.
The battle UI has been totally redone, as we mentioned, taking on much of its final form. There's a new base, new assets for all existing information presented, a new layout, new widgets displaying new information, a whole bunch of new tooltips that explain what things are and describe the mechanic they represent, and there are now character portraits for enemies!
The Lewd Order encounter made its debut, a capstone on the cultist sidequest, although there will be more there for sure. The Warlock's involvement has not been made known yet, but she did get a large expansion of her alternate paths that we're really happy with, as did the Orc in story mode if you run from her. Speaking of the orc, she also now has doggy-style art (picture above) as well as standing-anal art, and one of her CGs (mating press) won the survey, so that's up next. Don't worry - other characters will have their time in the sun... and in the barrel. There's a new harpy variant with their own encounter, the elite harpy, with scenes much more focused on oral. Along with that, her flighted companion, the wasp, has also received scene expansion for her few scenes, and a new encounter that occurs in story mode.
We've animated the Minotaur and Slime, and up next is the Fire Elemental. We've got about ~10 characters left to idle animate, and then we start adding new sex animations, attack and hit animations, and other fun variants.
Speaking of that, there are new Hiro outfits as well! These are for the most part permanent class changes in extended game over sequences, but they'll be making more appearances eventually. He's got a kitty outfit, a pony-play outfit, and two schoolgirl outfits that appear in a special Brothel scene you can access by wearing a chastity cage, where you get to play as the naughty or nice schoolgirl (and dress appropriately).
Finally, we added genital descriptions in the bestiary. Don't get too hung up on the current numbers - we'll be adjusting them over time. Objects on goblins may be larger than they appear.
And that's all! Now that we've got the baseline for the new battle UI down, we'll be fleshing it out while tackling the gameplay updates we talked about in previous devlogs, and on the art side of things, for now, we'll be working on the survey winners and some other fun stuff. Stay tuned!
If you're following the weekly updates: on the changelog below, items denoted with a ~ are new from the previous weekly.
Check the Dropbox link tagged posts to find the actual download links!
Version 0.2.09.0 - "Old Familiar Faces" update
New features:
~ Totally redone battle UI
~ New enemy character portraits which will be used for chatter as well - some enemies are using a generic portrait temporarily
~ Almost everything in the battle UI now has an appropriate tooltip describing its function on hover or touch
~ New bars with demarcations for status effects
~ New status effect bar with a list of all status effects and their numeral levels (hover/touch for new descriptions)
~ New balance widget with visual indicators
~ New battle UI background
~ New Armor/Weapon dolls that shows all battle equipment slots and their current durability (highlight for damage reduction and more info)
~ New Outcomes pull-out widget that graphically represents potential encounter outcomes
~ New ammo display
~ New stance-change widget to show stance outcome
~ New bar for tracking arousal till next arousal level
~ New lust widget
~ New background for tooltips and combat log
~ New assets and adjusted layout for skill selection
~ New hide/show battle UI widget
~ New nameplates
~ In multi enemy combat, UI now swaps out to show whose turn it is (mini UI for the remaining combatants is planned but not implemented)
~ Centaur now have limited arrows
Added Surrender skill instead of designated button (used in Kneeling stance)
Added Arrows for use with a Bow
Cock width and girth by species
Semen volume by species
Added support for Surrender endings while also defaulting Surrender endings to be Defeat endings
Added Remove Curse scroll to revolving inventory for monster shop
Added a learneable skill that allows for surrender on the first turn of combat (Balanced stance)
~ Tutorial tips that pop now form an orderly queue
~ Added android error handling
~ Added hotkeys for most things on World Map and some for Character/Inventory screens
~ Added multiple foreground image/animation support
New content:
Lewd Order Encounter!
Need to have been impregnated by the Dark Goddess (lose your virginity to her)
Located on the second map in a set location
Warlock expansion!
New repeat encounters depending on how you end the first encounter with her
Anal addiction magic repeat encounter with multiple scenes
Another Warlock sex scene
Option of a gay scene or a demon scene
Cock addiction magic repeat encounter with multiple scenes
Another Warlock sex scene
Four options post sleep-over
Topping hypnosis scene expansion
Orc Doggy art
Queen (Kitty) Hiro
Mare Hiro
Added new Harpy encounter
New elite Harpy variant
Has a different defeat and game over scene
Added story-mode Orc run scene (a big one, check it out)
Added Minotaur animation
Added Slime animation
Added Lewd Schoolgirl alternate animation (schoolgirl scene)
Added Wasp Story encounter
Added Orc blasting art
Added new genital descriptions in the bestiary
Added descriptions for every stance
~ Expanded adventure mode Wasp scenes
~ Added a Brigand forfeit divergence
Tweaks and bug fixes:
~ Defaulted agility ties in stance-forcing situations to player successes
Fixed crash bug with doppelganger based on new classes
Fixed story mode Fort and other encounter appearances
Fixed story mode map placement
Buttons on main menu are no longer selectable before they're visible
Fixed many typos
Moved Hiro to be more in line with other characters on Encounter screen
Footwear, armwear and headgear refresh in durability at the end of combat
Moved de-equip button to prevent text overlap
Withdraw increased in cost
Can no longer use certain skills while in chastity
Fixed arrow crash bug
Fixed repeating lines in wasp story mode encounter
Fixed Brigand oral image in battle
Tweaked location of witch's cottage in story mode
~ Fixed shop crash
~ Added orc doggy/standing art to pervert screen
~ Added Trudy/Kylira POV shots to pervert screen
~ Inventory screen position fixes
~ Increased start gold bonus
~ Fixed goblin phallus display desyncing
~ Fixed mute toggle for ambient volume
~ Fixed knotting endings
~ Prevented grappling mismatches when a character tripped
Fixed crash bug
