September - Tales of Androgyny v0.2.04.0!
Summer's coming to a close, but ToA is still getting hotter - and drunk. We've added a bunch of new features and art/encounter script content this month, as well as a filled the game with original music and some improved sounds.
We're still trying to close out the initial backlog, just a few items left, and then we'll be able to start playing the game as players, looking for the nitty and the gritty to fix and improve, as well as refocusing our efforts onto finishing story mode.
We now have generic CG for Hiro in his two usual modes of getting butt and face-blasted, which we'll be adding more expression and variation to as time goes on, and we've got a working Hiro animation that will slowly start to be used in more places, including in all non-sex scenes. Right now it only shows up in the Doppelganger encounter, and only while playing as Enchantress. We've started to diversify our encounters for different play-styles, namely "pure" or virgin(ish) runs vs. more lewd runs, with scenes and internal dialog being different depending on your character's lewdness. The Harpy, Ogre, Tavern, Angel, Vampires, and Dryad all have new or expanded art, and there's a whole new vampire questline.
On the feature side of things, we added drunkenness, which will be expanded upon, added a long-requested feature to manage techniques when there were too many to display on the screen, foraging is now automatic and doesn't get in the way of gameplay as much (it's basically a hail mary roll if you run out of food), ranged combat now has a proper NPC showing it off (Centaur/Unicorn), you can now upgrade gear with your spare magic crystals, and there's a quicksave and quickload option!
For those following the weeklies, this is what's been added since last week: surrender button update, quicksave/quickload, ogre pronoun fixes, better technique selection for lots of techniques, the end of the vampire questline, Helena's battle, item upgrading, a second map starting bonus, and some new music (warlock, arena, naga tracks).
As promised - the Reminders update changelog. Check the Dropbox link tagged posts to find the actual download links!
Version 0.2.04.0 - "Reminders" update
New features:
Implemented drunkenness
A few encounters can make you drunk
Time till sobriety depends on how drunk you get
Lowered perception while drunk
Can choose "Slut" options while drunk even when you otherwise wouldn't be able to
Some encounters will be different when drunk
Added arrows for navigating extra techniques if there are many available in combat
Foraging now occurs automatically on starvation
Wearing a mouthgag increases enemy's oral-centric lust
Ranged combat enhancement
Centaur now fights at range as expected
Centaur can withdraw from player to get into range
Can now upgrade equipment with magic crystals
Sounds for events now play on battle screen
Sound plays on level up
Sound plays during fellatio
Added QuickSave (F5) and QuickLoad (F8) buttons on desktop
Added the ability to start on the second map as a starting bonus
Unlocking an achievement now pops up on the encounter display
New content:
Tavern drunk encounter
Can now drink at the tavern to increase willpower (liquid will)
Can speak with patrons at the tavern
If you get tipsy, someone may hit on you
Added Tavern gangbang art
Added a bunch of new music tracks
Added Vampire encounter
Added two new vampiric characters
Added a Vampire Hunter questline
Added Angel facesitting art
Added new slutty/non-slutty branches to various encounters
Werewolf
Goblin
Brigand
Dryad
Orc
Witch codpiece suggestion scene
Added Futa Ogre "smashing" CG art
Made some improvements to the Dryad art
Added new Brothel Girlfriend Experience scene
New Hiro-focused CG art
Hiro anal POV CG, present in a bunch of encounters
Hiro oral POV CG, present in several encounters, notably the brothel oral sex scenes
Added Harpy Butt Hold art
Added Hiro animation (currently only appears in the Doppelganger encounter when playing as Enchantress)
Added a new scene for acquiring cursed armor
Added outpost at the end of the second map
Has a new merchant
Sentient equipment can be found here
Added a chastity cage that improves magic
Added meat merchant
New foraging possibilities
Added Centaur battle music
Added Orc battle music
Added Dryad encounter music
Added Gadgeteer music
Added Drow Beastmistress encounter music
Added Harpy battle music
Added Goblin battle music
Added Ogre battle music
Added Kylira encounter music
Added Trudy encounter music
Added Ghost battle music
Added new spooky music
Added new horror music
Added Harpy music
Added Mermaid battle music
Added Orc encounter music
Added Warlock encounter/battle music
Added Naga encounter/battle music
Added Arena music
Tweaks and bug fixes:
Moved and altered Surrender button in combat
Fixed cutpurse HP glitch
Fixed perk selection display
Fixed ogre pronouns
Re-added bunny anal
Made some tweaks to ogre encounter
Blocking an arrow no longer damages shields
Moved text on Game Mode select screen
Increased size of checkboxes
Fixed bug with town portal scroll
Adjusted some core combat abilities for game balance
Power Attack has been renamed Crushing Blow and returns you to balanced stance, deals reduced damage, but deals tremendous damage against downed opponents
Tempo Attack and Low Attack deal reduced damage and cost more
Text fixes
