Devlog
Hey guys, quick dev update - we've been working on the Beastmistress and Ghost animations, and those are coming along quite well. We implemented a shop selling interface and tweaked the shopping interface in general to better use the space (shops in general shouldn't require scrolling with their inventories as they are). We've also added a bunch of new sex techniques and added descriptions to existing sex techniques (mostly topping techniques) that didn't formerly have them.
We're also working on improving camping and adding more camping options, and implementing stealthing, which will allow you sneak up on a few of the existing characters and avoid some of the others. Surprise attacks should be a fun addition.
There are a lot of other things left on the docket for this month development-wise, like beginning the combat UI overhaul (which will be a more major undertaking, but has some stuff we can work on now), and town events. There's a bunch of other things that we may work on, but we also might make a bunch of power-bottom and topping endings for the current victory branches, and doing more Giantess... expansion. Could go either way.
Comments (7)
i was wondering if there is a way to clear the textbox so you can see the entire image during a scene? was watching the slime scene and couldnt figure it out
The tab key or the "Hide" button that shows up in the bottom right. There's a little eye icon on the battle screen that does the same thing.
I’m definitely for expanding current endings. 👍
waiting for Centaur camp X-ray and Orc Animation :D
yessss
Are we likely to see Top art/animations for some of the Futa encounters (Orc, Female goblin, centaur etc) anytime soon? Are they at least on the list somewhere? Thank you for all your hard work, love the game!
Weird, thought I already replied to this. Yep, we have near-term plans for it. We're trying to pick which one to do first, actually.
