November in ToA
Hey guys! Sorry we missed Halloween - but hopefully everyone got all the Easter Bunny candy they desired.
Our art/assets pace has picked up - we are ahead of schedule, and starting to nail down some of the final assets we need, as well as bringing on another animation that's being voted on in the new survey - soon development will enter a sprint. We had one last obligation to take care of this month which is why we weren't around at month's end for the spooky finish, but now both of us are unencumbered for the foreseeable future - and we're that much closer to full capacity.
Changelog for ToA Version: 0.1.25.0 - "Debt" update, which is available on the Dropbox links (Pony and Bunny have the same version) now:
New features:
Debt now causes the apperance of debt collectors
Class selection now changes appearance - armor sets to follow
New content:
Bunnies! (Pucas!)
Comes in different flavors - select in the options menu!
Will forgive a late payment once
New class art!
New werewolf art!
Extended werewolf encounter
Not automatically a game over if you get knotted
Different outcomes for satisfying her in different ways - as well as winning or losing the fight
Centaur oral art
Tweaks and bug fixes:
Tweaked world gen - should guarantee every encounter appears at least once
Taking damage on the world map that reduces your health to 0 will take you to the camping screen automatically
Fixed some game overs
