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April 19, 2026

April Update

Hello Everyone,

Here is a new progress update. We finally finalized the expanded prologue and implemented all events from the first two weeks of the game. Event-wise, all that's left now is adding events from Thursday, Friday, and Saturday of Week 3. In the next update, we'll add Thursday events, which will include:

  • Meeting Nova at the gym.

  • Rooftop date with April.

  • First day of work at the Waterfront club.

  • Resolution of the cliffhanger event from Wednesday, Week 3.

  • Adding the briefing scene with Oliver to the main game, including follow-up events.

  • Adding the Winner Takes It All scene with Kurt to the main game.

Other things that we plan to add in the next update are:

More animations:

  • Chloe – Movie Night

  • April – Rooftop Date

  • Kurt – Winner Takes it All

Mechanics Improvements:

We'll go through all scenes and add more points where you can gain or lose affection, corruption, and confidence points. We'll also adjust all stat checks to ensure they're properly balanced.

  • Adding more points where you can gain affection and corruption points.

  • Adding more points where you can use your skills and personality points.

  • Polishing the relationship system (more statuses and better progress).

Art Updates:

There haven't been any art teasers recently because artists are working on big scenes from the finale, which are spoiler-heavy, but to fill the gap, we'll start sharing animation previews. Expect the first preview tomorrow.

Voice Acting:

The week after next, we'll reveal voice actors for:

  • Sarah

  • Violet

  • Darius (Male Enforcer)

  • Vickie (Female Enforcer)

Steam Release:

We tentatively plan to release the game on the 18th of May. However, we want to deliver you the best possible game, so if the game seems too buggy two weeks before the release, we might delay it further.

I know everyone is eagerly waiting for the full release, and we're sorry for the delays, but it's our first game, and the scope got a little out of hand. We're working overtime, but there always seems to be something more to finish or polish, because in the past we implemented a lot of systems and scenes haphazardly, trying to release new updates as frequently as possible, and now we're suffering the consequences.

Please, bear with us a little longer.

Thank you for your support,
Blue Fiend Studios

Comments (5)

W
WolfFace · May 16, 2026

Hello! Is the Steam release still on May 18th? I'm really looking forward to it...

B
Blue Fiend · May 17, 2026

We still need a bit more time. We'll announce the final release date when we're two weeks away from it.

T
TheMagicalGurl · April 20, 2026

Nice.

S
Skinny_Guy72 · April 19, 2026

So close to the end! This is the most feature rich and detailed VN's I've ever played! Full voice acting, amazing animations, so much choice and different routes... You're totally good I think with everything you've sought to achieve you've made excellent progress in a timely pace. It's been exciting following the development and I'm so proud of the Blue Fiend team they've done an amazing job!

J
Jeffrey C · April 19, 2026

So excited go all of this! Thanks for the update and the hardwork from the team. I hope everything goes smoothly for you all.